Post by tjyoung80234 on Aug 4, 2005 2:39:18 GMT
Here's what I'd like to see in a REALISM mod (being a former active duty Marine):
(FOR THE USMC SIDE)
-Rifleman Class (with an M16A2, One grenade or random one grenade, K-BAR)
-Squad Leader (Armed with M16A2/M203, one smoke, one grenade, K-BAR)
-Corpsman (which is what a medic is in the Marines... M16A2, or Beretta pistol, medpack)
-STA Sniper (These are your snipers in the Marines... also known as Scout Snipers... M-14 Rifle, NO claymores, no grenades, Beretta, NOT silenced)
-Javelin Gunner (These are now your anti-tank men... the Dragon is discontinued and they don't use a Predator. The Javelin should be issued with 3 rounds)
-Combat Engineer (C-4, Mines and Claymores)
-Force Reconnaissance (These are the Marines "Special Forces". Armed with an M-16A4, or M-4... and should have C-4, and Laser Designators)
I'd change the following:
-Get rid of the silenced weapons. The game bases itself on a MEU which doesn't have these weapons.
-Up the damages on all weapons to two shot max center kills. 7.62 weapons should be slightly stronger.
-Helicopters should be more sluggish, as should the tank turrets/AA turrets.
-Vehicles need to be FASTER. ie. The LAV should not get stuck going up a 45 degree angle. These vehicles can traverse terrain a LOT better than displayed in this game.
-UP the damages from rockets. ie. Cobra... 4 hits is TOO much for a small vehicle.
-Last but not least... PLEASE SOMEONE... get rid of the damn Blackhawks. Marines don't use Blackhawks... Seahawks, or "Sea Stallions" but NOT Blackhawks. The gaming and movie industry is WAY too Hollywood.
*Added Note* I'd also like to see flag captures from inside vehicles done away with. Someone mentioned repairing vehicles from inside and I also think that should be removed.
Just a start.
(FOR THE USMC SIDE)
-Rifleman Class (with an M16A2, One grenade or random one grenade, K-BAR)
-Squad Leader (Armed with M16A2/M203, one smoke, one grenade, K-BAR)
-Corpsman (which is what a medic is in the Marines... M16A2, or Beretta pistol, medpack)
-STA Sniper (These are your snipers in the Marines... also known as Scout Snipers... M-14 Rifle, NO claymores, no grenades, Beretta, NOT silenced)
-Javelin Gunner (These are now your anti-tank men... the Dragon is discontinued and they don't use a Predator. The Javelin should be issued with 3 rounds)
-Combat Engineer (C-4, Mines and Claymores)
-Force Reconnaissance (These are the Marines "Special Forces". Armed with an M-16A4, or M-4... and should have C-4, and Laser Designators)
I'd change the following:
-Get rid of the silenced weapons. The game bases itself on a MEU which doesn't have these weapons.
-Up the damages on all weapons to two shot max center kills. 7.62 weapons should be slightly stronger.
-Helicopters should be more sluggish, as should the tank turrets/AA turrets.
-Vehicles need to be FASTER. ie. The LAV should not get stuck going up a 45 degree angle. These vehicles can traverse terrain a LOT better than displayed in this game.
-UP the damages from rockets. ie. Cobra... 4 hits is TOO much for a small vehicle.
-Last but not least... PLEASE SOMEONE... get rid of the damn Blackhawks. Marines don't use Blackhawks... Seahawks, or "Sea Stallions" but NOT Blackhawks. The gaming and movie industry is WAY too Hollywood.
*Added Note* I'd also like to see flag captures from inside vehicles done away with. Someone mentioned repairing vehicles from inside and I also think that should be removed.
Just a start.